Månadsarkiv: augusti 2015

Control rigs for the official MakeHuman rig

All current rigs for the MakeHuman mesh derive from two fundamental deform rigs. The deform rig defined by the MHX2 importer originates from work that I started with around 2010, and it has evolved continuously since then. For various reasons, … Fortsätt läsa

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Expressions and Poses

Since some time MakeHuman has expressions and pose libraries. They can now be exported to Blender with MHX2. You need to use the development versions of both MakeHuman and MHX2 for this. To include expressions and poses, we must first … Fortsätt läsa

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