MakeWalk is a Blender add-on for retargeting mocap data (.bvh files) to a given armature.

Basic Workflow

Where to find BVH files?

Before you can retarget a bvh file to your armature, you must first create or download it. This document lists some sites where bvh files can be found.

Where to find BVH files?

User Interface

The user interface is located in the Tools shelf to the left of the viewport. It consists of six panels,

Edit Action
Source Armature
Target Armature


The making of Running feet. Tutorial was made for MakeWalk 0.906. Some things are slightly inaccurate because they have since changed, but it may still be useful.
Figure 8 – automatic animation.

What if retargeting fails?

Errors and Corrective Actions. MakeWalk is designed to retarget animations to a given armature with a minimum of user intervention. However, retargeting is a complex process, and entirely automatic retargeting may fail or result in suboptimal motion. Information about how to identify and correct problems is found here.
Defining the Target Rig Manually. A common problem is that automatic identification of bones in the target armature fails. A bone map can then be assigned manually.

Retargeting Explained

Retargeting – How it Works.

En kommentar till MakeWalk

  1. Humza Ahmed skriver:

    Do the licence which apply on MakeHuman apply on this add-on as well?



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