Månadsarkiv: oktober 2014

MHX2

For the last five years it has been possible to use MHX (MakeHuman eXchange) to transfer a rigged MakeHuman character into Blender. However, the MHX format had a number of issues. To remedy these, it will be replaced by a … Fortsätt läsa

Publicerat i Okategoriserade | 14 kommentarer